Additionally, I do love that the game attempts a semblance of realism, and the lux art deco style is overwhelmingly cool. If you get killed on the first floor while everyone else is on the second? Well… you know what they say - in space, no one can hear you scream (bloody murder). The choices are seemingly endless - will you wake up and choose murder today?įirst Class Trouble offers quite a few cool features that will definitely attract players: for one, there’s proximity chat, meaning when you mic up (and you should mic up), you’ll only be able to hear people close by. Want to team up with someone else? One person can come up from behind and hold them still while another merely walks up and snaps their neck, or maybe the two of you can open up a walk-in freezer and lure someone inside before shutting the door on their icy grave. There are a vast number of ways in which you can kill off the residents, from setting them on fire to dropping a chandelier on them. The residents must work together to find keycards to open up area after area to work their way to CAIN, while the personoids must sabotage their shutdown attempts by any means possible.Īnd when I say “by any means possible” I am quite serious. But for only $14.99 on PC and PlayStation ( not to mention it was free during its launch month for PS Plus subscribers), the party game where you gruesomely murder your fancy friends is surely worth a second glance, right?įirst Class Trouble opens up with a little backstory - you’re either a resident on the ISS Alithea who must work with three other residents to shut down the Central Artificial Intelligence Network, also known as CAIN, before it takes over the ship with its duo of loyal personoids, or you’re one of the said personoids who must quickly kill off the residents before they vote you off the ship. But Invisible Walls and Versus differentiated themselves from the giant in the genre in many aspects - positive and negative - that will make some players instantly purchase while forcing others to pass over the title. Both part of an increasingly popular genre often referred to as “ werewolf” or “ social deduction,” and both take place on a spaceship. But you wouldn’t do that, right? Now, let’s take this tour to the pool, where… what’s that look on your face? Why are we hugging? No, don’t kill me! I-Īt first pass, the comparisons between Among Us and First Class Trouble are warranted. Fancy a drink? We have a fully stocked open bar for all your bougie, boozey needs! Taking the entire bottle of champagne I see, very nice - may come in handy when you need to protect yourself from a personoid disguised as one of your fellow cabinmates… unless you’re a personoid, in which case you’d likely use it to bludgeon us all in an effort to save the AI. Welcome aboard the ISS Alithea, where there’s nothing sinister afoot happening at all! No siree, not in our luxury suites with floor to ceiling windows where you can gaze out into the cosmos - a sight that would make our Earthbound ancestors weep. I’m sure a many people (if they can find the right group) might find a good few hours of entertainment here, but First Class Trouble didn’t hold my attention for very long.Uh oh, First Class Trouble! Book us a ticket on the next space shuttle! Unfortunately First Class Trouble doesn’t add anything all that new or interesting to the formula and is, initially at least, more difficult to get to grips with than Innersloth’s popular title. As that description suggests, this game shares a lot of similarities with Among Us, a game I’ve personally never been that keen on due to the simplistic nature of the gameplay. The survivors must work together to try and reset the AI before they’re all killed. As that description suggests, this game shares a lot of First Class Trouble is a party social-deduction game, in which players take on the role of one of the last remaining survivors on a luxury spaceship or the on-board robotic servants that have rebelled and decided to kill every human onboard. First Class Trouble is a party social-deduction game, in which players take on the role of one of the last remaining survivors on a luxury spaceship or the on-board robotic servants that have rebelled and decided to kill every human onboard.
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